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Surga's Lvl-6 TownHall [Sector Trap] Layout
2
Surga's Lvl-6 TownHall [Sector Trap] Layout
Author | Type | Created | Views | Won/Lost |
---|---|---|---|---|
autdsurga | TH6 Hybrid Base | 10 years ago | 994 | 0 / 0 |
This is an Experimental war/trophy base for Level 6 TownHall. Location of the resources are advised to be swapped according to needs either (Farming/Trophy/War). The current sninja for the Defenses especially the Wizard Tower and the Mortars should not be changed for it's the main purpose that this base is created in such a way. The openings from the North #Tower# and South East #Cannon# is still under experiment. Closing those path will entirely change the whole offensive flow from enemy attacks and will definitely change your Defensive purpose.
Try it out and share your feedback.
(Remember, The game is fun because of the limitless ideas from tactical players such as yourself.#) Enjoy the game ^^ |
Built | Defense | Other | Traps | Walls |
---|---|---|---|---|
95% | 92% 11/12 | 94% 29/31 | 100% 11/11 | 100% 125/125 |
Missing | |
---|---|
Defense: | Air Sweeper |
Other: | 2 Builders |
Strategy Tips | |
---|---|
Update: | 95% Complete, Air Sweeper Not Added |
War: | Clan Castle troops are lureable within 2.39 spaces |
Trophies: | Closest Drop Zone to townhall is 10.82 spaces |
Damage | Total | Land | Air |
---|---|---|---|
Total DPS: | 355 | 245 | 241 |
Single DPS: | 317 | 207 | 215 |
Splash DPS: | 38 | 38 | 26 |
Land DPS | Total | Single | Splash |
---|---|---|---|
Gold: | 104 | 97 | 7 |
Elixir: | 98 | 81 | 17 |
Dark E: | 0 | 0 | 0 |
Townhall: | 203 | 174 | 29 |
Air DPS | Total | Single | Splash |
---|---|---|---|
Gold: | 161 | 161 | 0 |
Elixir: | 111 | 98 | 12 |
Dark E: | 0 | 0 | 0 |
Townhall: | 229 | 212 | 17 |
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