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M is for Loot Layout
7
M is for Loot Layout
Author | Type | Created | Views | Won/Lost |
---|---|---|---|---|
ninjao-1-Go | TH5 Trophy Base | 8 years ago | 1182 | 1 / 2 |
All the loot is in a central #M# without any defenses, so no giants will break in initially. Archers cannot attack storages without at least one wall being broken (the 2 blank spaces before the gold ensures this). Drop zone is as far away as possible from the ends of the M, so even if the wall is broken troops will be distracted either side.
Defences are in 4 separate walled areas to slow down giants Tags: protect the gold, protect the elixer |
Built | Defense | Other | Traps | Walls |
---|---|---|---|---|
96% | 100% 9/9 | 93% 27/29 | 100% 8/8 | 100% 100/100 |
Missing | |
---|---|
Other: | 2 Builders |
Strategy Tips | |
---|---|
Update: | 96% Complete |
War: | Clan Castle troops are lureable within 8.7 spaces |
Trophies: | Closest Drop Zone to townhall is 11.4 spaces |
Damage | Total | Land | Air |
---|---|---|---|
Total DPS: | 276 | 166 | 196 |
Single DPS: | 260 | 150 | 185 |
Splash DPS: | 16 | 16 | 11 |
Land DPS | Total | Single | Splash |
---|---|---|---|
Gold: | 106 | 100 | 6 |
Elixir: | 155 | 139 | 16 |
Dark E: | 0 | 0 | 0 |
Townhall: | 130 | 122 | 8 |
Air DPS | Total | Single | Splash |
---|---|---|---|
Gold: | 81 | 80 | 1 |
Elixir: | 178 | 167 | 11 |
Dark E: | 0 | 0 | 0 |
Townhall: | 98 | 95 | 3 |
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