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TH6 Trap based Layout
7
TH6 Trap based Layout
Author | Type | Created | Views | Won/Lost |
---|---|---|---|---|
mimring | TH6 Hybrid Base | 11 years ago | 5220 | 4 / 4 |
The main trap : 9/10 times, your opponent will target the East Mortar with a lot of giants. They are nuked by wizard towers and ninjaed the 4 well locatted traps.
Protected resources :
Each storage is in a different compartment and mines and collectors are coverred by mortars wizard tower.
Bombs are beetween each mine/collector so the goblins or the barbarians die just because they activate the traps.
Sky well covered :
Each side of the village is protected by one or several air defensive buildings.
Deadzone at the center :
If some troops ends up to the center, a big bomb and some spring traps acninjae them.
Never get a 100% against th5, th6 and th7 attacks.
I'm using it now. |
Built | Defense | Other | Traps | Walls |
---|---|---|---|---|
95% | 92% 11/12 | 94% 29/31 | 100% 11/11 | 100% 125/125 |
Missing | |
---|---|
Defense: | Air Sweeper |
Other: | 2 Builders |
Strategy Tips | |
---|---|
Update: | 95% Complete, Air Sweeper Not Added |
War: | Clan Castle troops are lureable within 7.48 spaces |
Trophies: | Closest Drop Zone to townhall is 11.7 spaces |
Damage | Total | Land | Air |
---|---|---|---|
Total DPS: | 376 | 236 | 271 |
Single DPS: | 338 | 198 | 245 |
Splash DPS: | 38 | 38 | 26 |
Land DPS | Total | Single | Splash |
---|---|---|---|
Gold: | 151 | 127 | 24 |
Elixir: | 131 | 117 | 14 |
Dark E: | 0 | 0 | 0 |
Townhall: | 188 | 171 | 17 |
Air DPS | Total | Single | Splash |
---|---|---|---|
Gold: | 203 | 190 | 13 |
Elixir: | 224 | 219 | 5 |
Dark E: | 0 | 0 | 0 |
Townhall: | 237 | 232 | 5 |
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